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Bug #525

Combat dummies turn hostile instead of keeping score

Added by Calzier CCC 9 months ago.

Status:
New
Priority:
Normal
Modules Affected:
Mikona
Systems Affected:
Other/Not sure
Steps to Reproduce:

Go to the second floor (first floor for Americans - i.e. upstairs), the 'training' level. in a small corner room are three combat dummies.

Attack them.


Description

In the Tower of the Mind (Mikona), there are three combat dummies that are supposed to give - essentially meaningless - scores as feedback, and not turn hostile when attacked.

They used to behave in this way. However since I returned to Avlis, they go hostile when attacked and don't give the text score feedback.

I've had a quick look at the Mikona module, and the appropriate script seems to still be there (assuming the builder module is the same as live), so I don't know what the problem is. I'm sure the dummies aren't just mad that I went away for so long.

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