Skeletal Blackguard issues with AI script
Skeletal Blackguards summoned by the Palemaster's Summon Greater Undead ability do not appear to have any kind of AI. They stand in place and attack only if enemies are brought within sight. Talking to them brings up no menu. Issuing commands does nothing.
As well when I cast a Negative Energy Ray on one to get some kind of reaction its stats all dropped to 8 and its AC went to 9. That part needs more testing though.
#2 Updated by Calzier CCC about 1 year ago
Skeletal Blackguards summoned by the Palemaster's Summon Greater Undead should be "x2_s_bguard_18" according to the spell script, but I can't find a skeletal blackguard at all in the toolset palette. In fact I can't find ANY creatures who have a '_s_' tag.
Has someone moved them? (I also need to know this in relation to psionics' summon planar creature where I'm trying to reuse a bunch of existing summonable creatures).
If I can find the creature, I can see which AI script it uses.